AI Insights · Timothy · July 2023
Top 5 Platformer Games Performance in Costa Rica Q2 2023
Discover the performance trends of the top 5 platformer games in Costa Rica during Q2 2023, featuring weekly downloads, revenue, and active user data.
In Q2 2023, the top 5 platformer games in Costa Rica demonstrated varied performance across weekly downloads, revenue, and active users. Here is a detailed look at each game's trends during this period, using data from Sensor Tower.
Tomb of the Mask by Playgendary Limited saw a significant fluctuation in weekly downloads, reaching a peak of approximately 11.7K in the last week of June. Weekly revenue for the game remained relatively stable, with a slight increase to $52 in mid-June. Active users showed a steady increase, peaking at around 70.4K by the end of the quarter.
Subway Surfers from Sybo Games ApS experienced a notable boost in downloads, with a mid-quarter high of about 10.3K in early June. The game’s weekly revenue also saw an increase, particularly in mid-June, reaching approximately $214. Weekly active users maintained a consistent level, with a slight dip towards the end of the quarter, ending at around 67.7K.
Stumble Guys by Scopely, Inc. showed a decline in weekly downloads, falling to around 4.3K in mid-June before slightly rebounding to 5.9K by the end of the quarter. Revenue trends were more volatile, with a peak of $3.5K at the start of the quarter, dropping to $1.4K by early June, and then increasing to $2.5K by the end of June. Active users showed a decreasing trend, ending the quarter at approximately 61.2K.
Super Mario Run from Nintendo Co., Ltd. had a strong start in weekly downloads, peaking at nearly 10K in early May before declining to around 2.2K by the end of June. The game's revenue showed a downward trend, starting at $127 and ending at $132. Active users followed a similar pattern, peaking at about 14.1K in late April and declining to 7.9K by the end of June.
Twerk Race 3D — Fun Run Game by Freeplay LLC had consistent weekly downloads, peaking at approximately 6.1K in early April and ending at 5.6K in late June. Weekly revenue was negligible, with only a few dollars recorded towards the end of June. Active users remained steady, ending the quarter at around 12.4K.
For more detailed insights and data, visit Sensor Tower.